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Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create character, combat, and environmental vfx using the latest industry standard tools including Unreal Engine, Houdini, Maya, and Nuke. Work with team leadership to establish and uphold the vision and quality standards for our vfx content. This involves ensuring that vfx assets and the player experience remain consistent with the broader project creative goals. Effecti
Posted 5 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Be the primary point of contact and the owner of the relationship between Cliffhanger Games and its external development partners. You will understand development needs and work alongside the game teams, suggesting suitable vendors, availability, and capacity to meet our evolving production challenges. Build long term relationships through clear communication and trust, e
Posted 5 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Design, prototype, and implement AI systems, encounters, and gameplay mechanics that contribute to a rich, sandbox environment. Work closely with the AI engineering team to create sophisticated AI behaviors that enhance the open world experience, from urban crowds to wildlife ecosystems. Collaborate with game designers to ensure that sandbox elements support and enrich th
Posted 8 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Comprehensive Systems Design Collaborate with Core Gameplay on the design of a holistic progression ecosystem, encompassing gear progression, player skills, meta progression, and integration with the game's campaign, to ensure a dynamic and rewarding experience. This includes designing systems to enhance both short term satisfaction and long term engagement. Economic and
Posted 8 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 15 days ago
Pour visualiser la description de poste en francais, veuillez selectionner le francais, "Select Language" dans le menu deroulant au haut de la page. We are the Battlefield Central Tech Team (BCT), the technical nucleus powering the acclaimed Battlefield franchise. BCT is home to a remarkable team of technical talent building Battlefield technology on EA's proprietary game
Posted 21 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Research and implement new and innovative systems and concepts to fulfill pre visualization objectives. Through animation mastery and demonstration, create and deliver animation content from prototype to final quality that serves as an excellence benchmark and inspiration for the team. Through competitive analysis and research, present opportunities to improve workflows t
Posted 21 days ago
Software Engineer Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles based game studio on a mission to build community first experiences through continuous innovation and boundary breaking technology. Our Values We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk taking followed by excellence thr
Posted 22 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide
Posted 25 days ago
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